GTV Admin

You must be a Clan Officer to actually "start" the server.  Once the server is running you may use the information on this page to administer, connect and disconnect the GTV to games.  It is important to understand how GTV works first.

Once the GTV Server has been started, you must connect to the GTV server, login as admin, then connect the GTV server to actual GAME server(s).  Since GTV now supports multi-view, as does the UFT mod, there is NO NEED FOR A CAMERA OPERATOR.  Once connected to the desired game server, your done.  You may leave the GTV server and go on about your fragging.

Below are some of the commands you may use as a GTV admin.  - SS***Wing

 

gtv_connect IP:PORT [password]

 

This command will connect GTV to a Quake 3 server.

IP:PORT follows the standard Quake 3 format, PORT is optional. "password" is the password required to connect to the Quake 3 server, if it is not passworded this should be left out.

gtv_disconnect [gameNumber] Tells GTV to disconnect from a server, demo, game, etc. "gameNumber" is optional, but should used when GTV is connected to more than one game at a time. "gameNumber" corresponds to the numbers returned by \gtv_gamelist.
gtv_kick [clientNumber] Kick a client off the GTV server. Use the \gtv_playerlist to find out the "clientNumber".
gtv_centerprint [message] Print "message" in the center of all client's screen. Use \n to do multi-line centerprints.
gtv_demo [demoName]

 

Begin playback of the demo named "demoName". All demos must be in "gtv3/demos", that is a subdirectory called "demos" under the "gtv3" directory.
gtv_stop [gameNumber]

 

Stop playing a demo. gameNumber is the number of the game (demo) to stop playing. gameNumber is optional.
gtv_record [recordName] [gameNumber]

 

Begin recording a demo called "recordName". The game you are currently watching will be recorded in "gtv/demos".  Or optionally you can specify the game to record with gameNumber.
gtv_stoprecord [gameNumber]

 

Stop recording a demo (for the game you are watching).  Or optionally stop recording for the game [gameNumber].
gtv_description [gameNumber] [description] Sets the description for a game. eg. \gtv_description 2 c1 vs c2 would set the description of game 2 to "c1 vs c2".
gtv_freemove This experimental command allows admins free movement inside demos and live games.
gtv_playerinfo [clientNumber] Prints the IP of the client.
gtv_ban [IP mask or clientNumber] Ban a single client, or range of IPs off the server.

Clients matching the ban will be kicked automatically. To ban a specific client use gtv_playerlist to get their number, and then gtv_ban 23 (or whatever number instead of 23). This will add their IP to the ban list and kick them off the server. Bans can also be placed by IP mask.

eg. gtv_ban 10.1.2.3 will ban that specific IP, gtv_ban

10.1.0.0 will ban the entire 10.1.x.y subnet.

gtv_removeban [IP mask]

 

Remove a ban. IP mask must be exact, use gtv_listbans for a listing. eg. gtv_removeban 10.1.2.0 will remove a ban placed on the entire 10.1.2.x subnet.
gtv_listbans Print a listing of all the bans in effect.
   
   

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